Battle City 3D / neural remake
The immortal NES classic like you've never seen it: the legendary tank battle, rebuilt by AI from pixel-flat 2D into a full three-dimensional battlefield.
Play// the classics, rebuilt by neural nets
three legends, torn down to the bits and rebuilt by neural nets — free, instant, running in your browser.
scroll// three legends, rebuilt from scratch
The immortal NES classic like you've never seen it: the legendary tank battle, rebuilt by AI from pixel-flat 2D into a full three-dimensional battlefield.
PlayNight, neon and burnt rubber. Sliding sideways through a sleeping megacity in the best traditions of early-2000s street culture — straight out of that movie.
PlayA bold experiment across eras: the cult MS-DOS shooter, reassembled from glowing clouds of gaussian splats. A retro labyrinth dissolved in neural light.
Play// from dusty rom to browser tab
every sprite, tile and level map pulled straight from the source rom. nothing guessed, nothing lost.
art and textures rebuilt by generative models at modern resolutions — same soul, sharper pixels.
flat worlds lifted into real space: depth, light, physics. sometimes — glowing gaussian splats.
webgl, zero installs, zero patches. you click a link — the game is already running.
// one click, straight into the game