// the classics, rebuilt by neural nets

four legends, torn down to the bits and rebuilt by neural nets — free, instant, running in your browser.

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01

the remakes

// four legends, rebuilt from scratch

Battle City 3D / neural remake

The immortal NES classic like you've never seen it: the legendary tank battle, rebuilt by AI from pixel-flat 2D into a full three-dimensional battlefield.

NES → 3Dtanksremake
Play

Tokyo Drift / neon drift

Night, neon and burnt rubber. Sliding sideways through a sleeping megacity in the best traditions of early-2000s street culture — straight out of that movie.

driftnight city2000s
Play

W3D / gaussian splatting

A bold experiment across eras: the cult MS-DOS shooter, reassembled from glowing clouds of gaussian splats. A retro labyrinth dissolved in neural light.

MS-DOSsplattingexperiment
Play

River Raid / below the radar

The 1982 Atari legend, reborn in full 3D: a fighter jet threading a winding river canyon at thirty meters — gun down patrol boats, blow the bridges, skim the green pads to refuel.

Atari → 3Dfighter jetfly low
Play
0 classics remade
0 in the browser
0 installs needed
nostalgia
02

how we remake

// from dusty rom to browser tab

  1. 01

    ingest the original

    every sprite, tile and level map pulled straight from the source rom. nothing guessed, nothing lost.

  2. 02

    neural upscale

    art and textures rebuilt by generative models at modern resolutions — same soul, sharper pixels.

  3. 03

    3d reconstruction

    flat worlds lifted into real space: depth, light, physics. sometimes — glowing gaussian splats.

  4. 04

    ship to browser

    webgl, zero installs, zero patches. you click a link — the game is already running.

03

pick your era

// one click, straight into the game